![]() You can only use your Drill so often before it overheats and will need to cool down until you start your next run. All these Drill upgrades cost War Scraps. For the last upgrade you‘ll need Diamond Drill Bits. ![]() For the first two upgrades you will need to catch Icewing and craft the Mk. You can also upgrade that Drill three times. But don‘t give away all your War Scraps just now, there‘s more! In the General Store, you can buy an Ice Drill. Use Sticky Charms and you won‘t get knocked back if you FTC a Bergling. Catch one with a Wax Charm armed, and you‘ll advance an additional foot down the Iceberg. They are pretty abundant in each section of the Iceberg. Berglings are all those mice that are not Tunnel Rats, Brutes, members of the Bombing Squad, Zealots or Generals. Those give you a slight power bonus, but also have an effect on Bergling mice. First of all, the War Scraps you have gathered in the Shoreline can be exchanged for either Sticky Charms or Wax Charms. There are a few features to help you with progress in the Iceberg. Icewing also drops Zugzwang‘s Scarf if you never caught a Dragon. Catch her and she‘ll be so outraged that she‘ll smash your trap! But don‘t worry, now you can upgrade it to the Mk. Then go through all the trouble that is the Iceberg again from the beginning, and this time you‘ll encounter Icewing herself. Catch her second in command, however, and you‘ll be able to upgrade your Steam Laser to Mk. On your first run through the Iceberg, you won‘t encounter Icewing herself, though. Only after catching one will you pass to the next stage of the Iceberg.Īfter defeating the General at the end of the Mad Depths, you‘ll enter Icewing‘s Lair for a showdown. A General, once attracted, will be present for three hunts if not caught, then might switch randomly to a different General. They‘ll stop your progress until you have caught one. Between every region inside the Iceberg a General waits for you. The Mad Depths can really drive you mad, progress is very slow there. They are pretty tough, knock you back when FTC’d, but don‘t give any progress when caught. Only 200 feet, you might think, no problem after this! But you haven‘t encountered the Zealot mice (Water Wielder and Iceblade) yet. In the end you‘ll get to the Mad Depths, 1600 to 1800 ft. The mice of the Bombing Squad will be helpful to you in the future, but on your first run you‘ll just have to inch your way forward. I hope you‘re lucky and don‘t encounter them too often! Stretching across the longest distance by far is the Bombing Run, 600 ft to 1600 ft. This one is pretty brutal, since the Brute mice (Snow Bowler, Yeti and Mammoth) will knock you back a long way if FTC’d, and will actually knock you back some even if caught. Then comes the Brutal Bulwark stage, 300ft–600ft. In here, catching Tunnel Rats (Chipper and Icebreaker) will be the fastest way to progress. The first 300 feet of depth is the Treacherous Tunnels. There are some exceptions though, to both rules. Most mice make you advance a few feet if caught, almost all mice will knock you back if FTC’d. ![]() You‘ll have to go ever deeper into it by catching the proper mice. The Iceberg is divided into different regions. (In this case, you can of course disregard everything that has to do with the upgrading of the Steam Laser Trap.) ![]() You may want to think about tackling the Iceberg later, once you’ve gone through the Warpath and crafted the Oasis Water Node Trap. This makes the Iceberg a rather low priority sidequest in terms of story progression. Also, the traps and bases acquired here are either region-specific or easily outclassed by upcoming gear. It‘s a complex area and the mice are not weak. Not only is it an improvement, but it also receives bonus stats at the Shoreline and in the Iceberg (if you’re planning on going there soon).īefore you travel to the Iceberg, you should be ready for it. If your strongest Hydro trap is the Ancient Spear Gun (or something comparable), you may want to put in comparatively little work to loot a few items that will enable you to acquire the Steam Laser Mk. If you‘re in a hurry, that‘s the way to go. There‘s an SB+ only mouse there, the Living Ice mouse, which also provides you with crafting materials. To loot the crafting materials, you will have to buy and use Softserve charms. You can get War Scraps and certain crafting materials. In the Slushy Shoreline you hunt mice for loot drops. Don‘t forget to pick it up after it‘s completed. It costs 145,000 gold and takes an hour to be processed. All you have to do to go there is to rank up to Lord/Lady, have at least 25 million points and buy an Icebreaker license from the Cartographer in the Harbour or on the Ship. Recommended Area Progression Plan: Where Should I Go Next? I (if you don’t already have a stronger Hydro trap) Minimum Recommended Trap: Oasis Water Node Trap
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